Initial commit

This commit is contained in:
Spencer Pincott
2024-07-15 22:20:13 -04:00
commit 97737ca1ae
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// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
// copy from https://github.com/nodejs/node/blob/v4.x/lib/_http_agent.js
'use strict';
var net = require('net');
var util = require('util');
var EventEmitter = require('events').EventEmitter;
var debug = require('./utils').debug;
// New Agent code.
// The largest departure from the previous implementation is that
// an Agent instance holds connections for a variable number of host:ports.
// Surprisingly, this is still API compatible as far as third parties are
// concerned. The only code that really notices the difference is the
// request object.
// Another departure is that all code related to HTTP parsing is in
// ClientRequest.onSocket(). The Agent is now *strictly*
// concerned with managing a connection pool.
function Agent(options) {
if (!(this instanceof Agent))
return new Agent(options);
EventEmitter.call(this);
var self = this;
self.defaultPort = 80;
self.protocol = 'http:';
self.options = util._extend({}, options);
// don't confuse net and make it think that we're connecting to a pipe
self.options.path = null;
self.requests = {};
self.sockets = {};
self.freeSockets = {};
self.keepAliveMsecs = self.options.keepAliveMsecs || 1000;
self.keepAlive = self.options.keepAlive || false;
// free keep-alive socket timeout. By default free socket do not have a timeout.
// keepAliveTimeout should be rename to `freeSocketKeepAliveTimeout`
self.keepAliveTimeout = self.options.keepAliveTimeout || 0;
// working socket timeout. By default working socket do not have a timeout.
self.timeout = self.options.timeout || 0;
self.maxSockets = self.options.maxSockets || Agent.defaultMaxSockets;
self.maxFreeSockets = self.options.maxFreeSockets || 256;
self.on('free', function(socket, options) {
var name = self.getName(options);
debug('agent.on(free)', name);
if (!socket.destroyed &&
self.requests[name] && self.requests[name].length) {
self.requests[name].shift().onSocket(socket);
if (self.requests[name].length === 0) {
// don't leak
delete self.requests[name];
}
debug('continue handle next request');
} else {
// If there are no pending requests, then put it in
// the freeSockets pool, but only if we're allowed to do so.
var req = socket._httpMessage;
if (req &&
req.shouldKeepAlive &&
!socket.destroyed &&
self.options.keepAlive) {
var freeSockets = self.freeSockets[name];
var freeLen = freeSockets ? freeSockets.length : 0;
var count = freeLen;
if (self.sockets[name])
count += self.sockets[name].length;
// console.log(count, freeLen, self.maxSockets, self.maxFreeSockets)
if (count > self.maxSockets || freeLen >= self.maxFreeSockets) {
// console.log('hit max sockets', count, freeLen, self.maxSockets, self.maxFreeSockets);
self.removeSocket(socket, options);
socket.destroy();
} else {
freeSockets = freeSockets || [];
self.freeSockets[name] = freeSockets;
socket.setKeepAlive(true, self.keepAliveMsecs);
socket.unref && socket.unref();
socket._httpMessage = null;
self.removeSocket(socket, options);
freeSockets.push(socket);
// Add a default error handler to avoid Unhandled 'error' event throw on idle socket
// https://github.com/node-modules/agentkeepalive/issues/25
// https://github.com/nodejs/node/pull/4482 (fixed in >= 4.4.0 and >= 5.4.0)
if (socket.listeners('error').length === 0) {
socket.once('error', freeSocketErrorListener);
}
// set free keepalive timer
socket.setTimeout(self.keepAliveTimeout);
}
} else {
self.removeSocket(socket, options);
socket.destroy();
}
}
});
}
util.inherits(Agent, EventEmitter);
exports.Agent = Agent;
function freeSocketErrorListener(err) {
var socket = this;
debug('SOCKET ERROR on FREE socket:', err.message, err.stack);
socket.destroy();
socket.emit('agentRemove');
}
Agent.defaultMaxSockets = Infinity;
Agent.prototype.createConnection = net.createConnection;
// Get the key for a given set of request options
Agent.prototype.getName = function(options) {
var name = '';
if (options.host)
name += options.host;
else
name += 'localhost';
name += ':';
if (options.port)
name += options.port;
name += ':';
if (options.localAddress)
name += options.localAddress;
name += ':';
return name;
};
Agent.prototype.addRequest = function(req, options) {
// Legacy API: addRequest(req, host, port, path)
if (typeof options === 'string') {
options = {
host: options,
port: arguments[2],
path: arguments[3]
};
}
options = util._extend({}, options);
options = util._extend(options, this.options);
var name = this.getName(options);
if (!this.sockets[name]) {
this.sockets[name] = [];
}
var freeLen = this.freeSockets[name] ? this.freeSockets[name].length : 0;
var sockLen = freeLen + this.sockets[name].length;
if (freeLen) {
// we have a free socket, so use that.
var socket = this.freeSockets[name].shift();
debug('have free socket');
socket.removeListener('error', freeSocketErrorListener);
// restart the default timer
socket.setTimeout(this.timeout);
// don't leak
if (!this.freeSockets[name].length)
delete this.freeSockets[name];
socket.ref && socket.ref();
req.onSocket(socket);
this.sockets[name].push(socket);
} else if (sockLen < this.maxSockets) {
debug('call onSocket', sockLen, freeLen);
// If we are under maxSockets create a new one.
req.onSocket(this.createSocket(req, options));
} else {
debug('wait for socket');
// We are over limit so we'll add it to the queue.
if (!this.requests[name]) {
this.requests[name] = [];
}
this.requests[name].push(req);
}
};
Agent.prototype.createSocket = function(req, options) {
var self = this;
options = util._extend({}, options);
options = util._extend(options, self.options);
if (!options.servername) {
options.servername = options.host;
if (req) {
var hostHeader = req.getHeader('host');
if (hostHeader) {
options.servername = hostHeader.replace(/:.*$/, '');
}
}
}
var name = self.getName(options);
debug('createConnection', name, options);
options.encoding = null;
var s = self.createConnection(options);
if (!self.sockets[name]) {
self.sockets[name] = [];
}
this.sockets[name].push(s);
debug('sockets', name, this.sockets[name].length);
function onFree() {
self.emit('free', s, options);
}
s.on('free', onFree);
function onClose(err) {
debug('CLIENT socket onClose');
// fix: socket.destroyed always be undefined on 0.10.x
if (typeof s.destroyed !== 'boolean') {
s.destroyed = true;
}
// This is the only place where sockets get removed from the Agent.
// If you want to remove a socket from the pool, just close it.
// All socket errors end in a close event anyway.
self.removeSocket(s, options);
self.emit('close');
}
s.on('close', onClose);
function onTimeout() {
debug('CLIENT socket onTimeout');
s.destroy();
// Remove it from freeSockets immediately to prevent new requests from being sent through this socket.
self.removeSocket(s, options);
self.emit('timeout');
}
s.on('timeout', onTimeout);
// set the default timer
s.setTimeout(self.timeout);
function onRemove() {
// We need this function for cases like HTTP 'upgrade'
// (defined by WebSockets) where we need to remove a socket from the
// pool because it'll be locked up indefinitely
debug('CLIENT socket onRemove');
self.removeSocket(s, options);
s.removeListener('close', onClose);
s.removeListener('free', onFree);
s.removeListener('agentRemove', onRemove);
// remove timer
s.setTimeout(0, onTimeout);
}
s.on('agentRemove', onRemove);
return s;
};
Agent.prototype.removeSocket = function(s, options) {
var freeLen, sockLen;
var name = this.getName(options);
debug('removeSocket', name, 'destroyed:', s.destroyed);
var sets = [this.sockets];
// If the socket was destroyed, remove it from the free buffers too.
if (s.destroyed)
sets.push(this.freeSockets);
for (var sk = 0; sk < sets.length; sk++) {
var sockets = sets[sk];
if (sockets[name]) {
var index = sockets[name].indexOf(s);
if (index !== -1) {
sockets[name].splice(index, 1);
// Don't leak
if (sockets[name].length === 0)
delete sockets[name];
}
}
}
freeLen = this.freeSockets[name] ? this.freeSockets[name].length : 0;
sockLen = freeLen + this.sockets[name] ? this.sockets[name].length : 0;
if (this.requests[name] && this.requests[name].length && sockLen < this.maxSockets) {
debug('removeSocket, have a request, make a socket');
var req = this.requests[name][0];
// If we have pending requests and a socket gets closed make a new one
this.createSocket(req, options).emit('free');
}
};
Agent.prototype.destroy = function() {
var sets = [this.freeSockets, this.sockets];
for (var s = 0; s < sets.length; s++) {
var set = sets[s];
var keys = Object.keys(set);
for (var v = 0; v < keys.length; v++) {
var setName = set[keys[v]];
for (var n = 0; n < setName.length; n++) {
setName[n].destroy();
}
}
}
};
exports.globalAgent = new Agent();

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/**
* refer:
* * @atimb "Real keep-alive HTTP agent": https://gist.github.com/2963672
* * https://github.com/joyent/node/blob/master/lib/http.js
* * https://github.com/joyent/node/blob/master/lib/https.js
* * https://github.com/joyent/node/blob/master/lib/_http_agent.js
*
* Copyright(c) 2012 - 2014 fengmk2 <fengmk2@gmail.com>
* Copyright(c) node-modules
* MIT Licensed
*/
'use strict';
/**
* Module dependencies.
*/
var https = require('https');
var utils = require('./utils');
var OriginalAgent = require('./_http_agent').Agent;
var OriginalHttpsAgent = https.Agent;
module.exports = Agent;
function Agent(options) {
if (!(this instanceof Agent)) {
return new Agent(options);
}
options = options || {};
options.keepAlive = options.keepAlive !== false;
// default is keep-alive and 15s free socket timeout
if (options.keepAliveTimeout === undefined) {
options.keepAliveTimeout = 15000;
}
// default timeout is double keepalive timeout
if (options.timeout === undefined) {
options.timeout = options.keepAliveTimeout * 2;
}
OriginalAgent.call(this, options);
var self = this;
self.createSocketCount = 0;
self.closeSocketCount = 0;
// socket error event count
self.errorSocketCount = 0;
self.requestCount = 0;
self.timeoutSocketCount = 0;
self.on('free', function () {
self.requestCount++;
});
self.on('timeout', function () {
self.timeoutSocketCount++;
});
self.on('close', function () {
self.closeSocketCount++;
});
self.on('error', function () {
self.errorSocketCount++;
});
}
utils.inherits(Agent, OriginalAgent);
Agent.prototype.createSocket = function (req, options) {
var socket = OriginalAgent.prototype.createSocket.call(this, req, options);
if (this.keepAlive) {
// Disable Nagle's algorithm: http://blog.caustik.com/2012/04/08/scaling-node-js-to-100k-concurrent-connections/
// http://fengmk2.com/benchmark/nagle-algorithm-delayed-ack-mock.html
socket.setNoDelay(true);
}
this.createSocketCount++;
return socket;
};
Agent.prototype.getCurrentStatus = function () {
return {
createSocketCount: this.createSocketCount,
closeSocketCount: this.closeSocketCount,
errorSocketCount: this.errorSocketCount,
timeoutSocketCount: this.timeoutSocketCount,
requestCount: this.requestCount,
freeSockets: inspect(this.freeSockets),
sockets: inspect(this.sockets),
requests: inspect(this.requests)
};
};
function inspect(obj) {
var res = {};
for (var key in obj) {
res[key] = obj[key].length;
}
return res;
}

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/**
* Https Agent base on custom http agent
*
* Copyright(c) node-modules and other contributors.
* MIT Licensed
*
* Authors:
* fengmk2 <m@fengmk2.com> (http://fengmk2.com)
*/
'use strict';
/**
* Module dependencies.
*/
var https = require('https');
var utils = require('./utils');
var HttpAgent = require('./agent');
var OriginalHttpsAgent = https.Agent;
var HttpsAgent;
if (utils.isNode10) {
// node v0.10
HttpsAgent = function HttpsAgent(options) {
HttpAgent.call(this, options);
this.defaultPort = 443;
this.protocol = 'https:';
};
utils.inherits(HttpsAgent, HttpAgent);
HttpsAgent.prototype.createConnection = https.globalAgent.createConnection;
HttpsAgent.prototype.getName = function(options) {
var name = HttpAgent.prototype.getName.call(this, options);
name += ':';
if (options.ca)
name += options.ca;
name += ':';
if (options.cert)
name += options.cert;
name += ':';
if (options.ciphers)
name += options.ciphers;
name += ':';
if (options.key)
name += options.key;
name += ':';
if (options.pfx)
name += options.pfx;
name += ':';
if (options.rejectUnauthorized !== undefined)
name += options.rejectUnauthorized;
return name;
};
} else {
HttpsAgent = function HttpsAgent(options) {
HttpAgent.call(this, options);
this.defaultPort = 443;
this.protocol = 'https:';
this.maxCachedSessions = this.options.maxCachedSessions;
if (this.maxCachedSessions === undefined)
this.maxCachedSessions = 100;
this._sessionCache = {
map: {},
list: []
};
};
utils.inherits(HttpsAgent, HttpAgent);
[
'createConnection',
'getName',
'_getSession',
'_cacheSession',
// https://github.com/nodejs/node/pull/4982
'_evictSession',
].forEach(function(method) {
if (typeof OriginalHttpsAgent.prototype[method] === 'function') {
HttpsAgent.prototype[method] = OriginalHttpsAgent.prototype[method];
}
});
}
module.exports = HttpsAgent;

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/**
* Copyright(c) node-modules and other contributors.
* MIT Licensed
*
* Authors:
* fengmk2 <m@fengmk2.com> (http://fengmk2.com)
*/
'use strict';
/**
* Module dependencies.
*/
var util = require('util');
var debug;
var node10 = process.version.indexOf('v0.10.') === 0;
if (node10) {
debug = function () {
if (process.env.NODE_DEBUG && /agentkeepalive/.test(process.env.NODE_DEBUG)) {
console.log.apply(console.log, arguments);
}
};
} else {
debug = util.debuglog('agentkeepalive');
}
exports.debug = debug;
exports.isNode10 = node10;
exports.inherits = util.inherits;